Space Nation is an ambitious Finnish startup, whose goal is to create the world's largest community for space exploration and education.
Our role in the project has been to help the company to take over the solar system via UX research.
To the stars
Space Nation's mobile app is an open trainee program, in which the users compete against each other to learn the skills of the NASA astronauts.
The app tests the users with constantly updating challenges. In the end, the contestants with most points have a chance to enter a televised, real life contest, the winner of which might actually get to travel to space.
User research across continents
UX research has been an invaluable tool in making the right decisions along the multi-layered design process.
As a part of our broad research, we have tested new concepts and approaches with international focus groups. This is to ensure that the service has universal appeal and, as Space Nation's mission statement goes, no borders.
Better decisions based on better data
By combining statistical questionnaire data with qualitative interviews we have offered a comprehensive set of research data for the needs of product development, marketing and communications.
This has made Space Nation's decision making significantly easier. In a development process that moves forward in high speed, solid research data makes sure the project stays on the right track.
To infinity and beyond
Space Nation has gained increcible momentum: in its debut fundraising round, it collected its first million in 43 minutes. Moreover, Forbes has added it to its list of companies to watch in 2017.
The company is already close to reaching the very high bar it has set for itself. We are extremely proud to play a part in the quest to boldly go where no startup has gone before.
Sami SorvaliHead of Design & PartnerSpace Nation"
Taiste's services have been a great asset in our design work. We have gained valuable user insight, which has affected both our brand and our product. Taiste has also provided a service model that has adapted itself perfectly to the fast-paced world of a startup company.
Anna HaverinenDesign AnthropologistTaiste"
Working with Space Nation has been an inspiring opportunity to dive in the deep end of gamified education and wellness. The global concept has introduced fascinating design and UX challenges that we have tackled together by deploying various anthropological research methods and international group of participants.